
The actual story campaign is unchanged though, and still leans more towards an RPG experience than a 50-50 hybrid of the two genres, letting you build a party, gather loot and advance your skill tree, as you also would in the expansions. What’s also true is that its mix of an RPG adventure with traditional RTS gameplay elements is still fairly unique, and especially so on consoles. That’s not a bad thing though, as we always thought SpellForce III was a pretty game to look at and that’s still true to this day. In fact, if you’ve played this on a PC before you won’t notice much of a difference at all, especially if you’re played the expansions that introduced a few new tweaks to the UI and skill trees. The new “Reforced” title definitely brought a smile to our face as a nod to Warcraft III’s recent re-release, but what you’re getting here isn’t as big of a visual leap forward – which makes sense as SpellForce III isn’t nearly as old as Warcraft III was.
#GREEN HELL BASE BUILDING PS4#
It’s available on Xbox and PS4 as well, but we tested out the PS5 version. It now comes to consoles in 2022, which was a good opportunity for us to see how it held up.



It’s been almost six years since we first saw SpellForce III in action at a trade show, and we were still impressed with it when it launched a year later. SpellForce III, Sokocat, Green Hell VR and The Hand of Merlin all made the jump to different platforms in recent weeks, and we’re taking a closer look at them today.
